Aeternum Vale
A downloadable game for Windows and macOS
Aeternum Vale (farewell forever) is a round-based first-person arena shooter. You play as Desdemona, a prideful warrior, who has sought out a cure for her terminal disease. In search of an antidote to your illness, you'll make your way to Lord Araphel’s castle, where you must defeat hordes of enemies in combat in a fruitless attempt at self-preservation.
The theme of the jam is "Momento Mori".
Made in one week for the SGDA Game Jam.
Soundtrack not for public use, just personal enjoyment. :)
NOTE: Please exit the program and restart from the main menu on death.
Credits:
Julian Gay: Project Management, Git Engineer, Lead Systems Programmer (Damage, Health, Statistics, Equipment), Death Voice Acting
Ian Percy: Project Management, Unity Specialist, Game Design, Programming (Enemy AI), VFX + Animation Implementation, Audio Implementation, Dialogue Programming
Alana Godfredsen: 3D Modeling and Surfacing (Environment and enemies)
Garrett Atwood: Project Management, 3D Modeling, Asset Rigging, Surfacing + Shaders, Level + Game Design
Carson Branham: UI Design and Programming
Christa Gallegos: Concept Art, Character Design, Motion Graphics, Animation
Drew Shaw: Dialogue Programming
Grace Sullivan: Concept Artist and Animator
Kayla Toliver: Concept art, Character design
Aaron Smith: Unity Specialist, Programming (Waves system, Player Controller), UI Design
Michael Cabrera: Game Design and Narrative (Dialogue and story), Voice Acting Sourcing, Dialog Audio Editing
Nick Noble: Music Design
Carolyn Zhang - Desdemona Voice Acting (Player Character)
Axluwaiktaki Sánchez - Old Man Voice Acting
External Assets:
EZ Camera Shake free Unity asset by Anderson Addo:
https://github.com/andersonaddo/EZ-Camera-Shake-Unity
Many sounds taken from ZapSplat and FreeSound.org
Ciconia double-sided shader:
https://assetstore.unity.com/packages/vfx/shaders/free-double-sided-shaders-2308...
Comments
Log in with itch.io to leave a comment.
Show post...
cool
I like it
same