Grid City Rift
Grid City Rift is now updated with bug fixes, performance improvements, level rebalancing, and new tunes!
Jam was on his journey to deliver his debut album to a famous recording studio. On his way there, reality begins to fracture and creatures from a different dimension invade! Travel through three unique and funky levels with fantastic soundtracks on your journey to deliver Jam's tunes.
Grid City Rift is an ability-combo-based grid combat game based on One Step From Eden. The game contains three levels, three base enemies, four different player attacks, a boss, and a unique combo system to tie the combat together.
Made in 12 days for the SGDA Spring 2022 Game Jam!
Credits:
Ian Guglielmi-White: Sound Effects and Music
Ian Percy: Subway and Alley Environment and Animation, Implementation, Shop, VFX, Cutscene Programming
Julian Gay: Player Programming, UI Programming, Enemy AI Programming
Jarod Shelton: Enemy Programming, Player ability programming, Juice
Garrett Atwood: Character Modeling, Character Animation, Rigging, Boss Environment, 2D Art
Shivesh Basu: Boss and Cutscene Music
Underground Font:
https://www.fontspace.com/08-underground-font-f30271
Some sounds acquired from Zapsplat:
Graffiti:
https://www.pinterest.com/pin/294352525617291439/
Comments
Log in with itch.io to leave a comment.
Show post...
fun game
Glad you enjoyed!
I wasn't good enough to get very far, but I enjoyed what I played! The controls felt nicer than I initially thought. Loved the Jet Set Radio vibes with the music, sfx, and 3D assets. Great work overall!
Thanks so much! Glad you enjoyed :)
Really fun concept! The music and overall atmosphere are fantastic. Great submission, guys :)
Thank you!! Yours is great too!!